It doesn't really give me what I want though.Īnd yes I realize that SketchUp and Earth are different applications with different teams of designers and engineers and developers, etc. I've also enabled "Dominant," which is handy as a kind of training mode. Instead, it fixes the user's position, and the controls then become the means whereby the user "looks around" the 3D environment, similar to "Look Around" in Sketchup. I've tried Camera mode: it does not accomplish what I'm after. Likewise, "Roll" is disabled in both.) This seems to be a much more intuitive arrangement. ("Tilt" and "Spin" are the same in both applications. ![]() In Google Earth, the "Pan Up/Down" control affects only the Z-axis, no matter what your viewing angle, while the "Pan Right/Left" and "Zoom" controls affect only the user's position in the X/Y plane. ![]() However, whichever you choose, the alternate control acts as a pan control (similar to "Pan Right/Left"), without restricting movement along the Z-axis. In SketchUp, the user can select either the "Pan Up/Down" or "Zoom" control to affect the distance between the user and his work. Is there any way to make the 3D controller behave the same way in SketchUp as it does in Google Earth?
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |